// <!-- 706354224
// This script is (C) Copyright 2004 Jim Tucek
// Leave these comments alone!  For more info, visit
// www.jracademy.com/~jtucek/email/ 

function cling(waste,bromide,seat) {
waste += ' ';
var agreement = waste.length;
var courtesy = 0;
var appearance = '';
for(var lottery = 0; lottery < agreement; lottery++) {
courtesy = 0;
while(waste.charCodeAt(lottery) != 32) {
courtesy = courtesy * 10;
courtesy = courtesy + waste.charCodeAt(lottery)-48;
lottery++;
}
appearance += String.fromCharCode(shed(courtesy,bromide,seat));
}
parent.location = 'm'+'a'+'i'+'l'+'t'+'o'+':'+appearance;
}

function lose(qualification,lion,sword) {
qualification += ' ';
var belt = qualification.length;
var moon = 0;
for(var oxygen = 0; oxygen < belt; oxygen++) {
moon = 0;
while(qualification.charCodeAt(oxygen) != 32) {
moon = moon * 10;
moon = moon + qualification.charCodeAt(oxygen)-48;
oxygen++;
}
//document.write('&');
//document.write('#');
//document.write(shed(moon,lion,sword));
document.write(String.fromCharCode(shed(moon,lion,sword)));
}
}

function shed(box,language,center) {
if (center % 2 == 0) {
glass = 1;
for(var people = 1; people <= center/2; people++) {
half = (box*box) % language;
glass = (half*glass) % language;
}
} else {
glass = box;
for(var night = 1; night <= center/2; night++) {
half = (box*box) % language;
glass = (half*glass) % language;
}
}
return glass;
}
